Konami has released a new patch for Metal Gear Solid V: The Phantom Pain. This patch is 114MB in size and according to its release notes it fixes an issue when using an Energy Wall while equipped with certain pieces of developed gear, as well as other issues.

Unfortunately, though, this patch also breaks mod support, meaning that a lot of mods are not currently compatible with it. PC gamers have reported on the official Steam forum crashing issues when using mods so we strongly suggest to either play the game in offline mode (in case you want to keep using the mods) or collect and remove your mods until their creators update them. /devil-may-cry-3-free-download/.

I modded the EBOOT.BIN file for BLUS & BLES Version and even created a pkg file for easy install with all the codes enabled listed below. I also added 2 new eboots and pkgs with Movement Speed Hac. Jul 26, 2018 Metal Gear Solid V: The Phantom Pain - v1.14 +18 Trainer (promo) - Download. Gameplay-facilitating trainer for Metal Gear Solid V: The Phantom Pain. This trainer may not necessarily work with your copy of the game. File type Trainer. File size 606.8 KB. Last update Thursday, July 26, 2018. Downloads 19915. Downloads (7 days) 24.

Since Metal Gear Solid 5 is a really old game, I don’t expect a lot of modders to update their mods. So yeah, it kind of sucks that this latest update breaks mod compatibility but at least you’ve been warned.

Oh, and no; this patch does not add the rumoured/cancelled third chapter or anything particularly impressive.

As always, Steam will download this patch the next time you launch its client (unless you are in offline mode of course) and below you can find its complete changelog.

Metal Gear Solid 5 November 6th Patch Release Notes

  • Fixed an issue when using an Energy Wall while equipped with certain pieces of developed gear.
  • Fixed other issues.
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John Papadopoulos

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John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the 'The Evolution of PC graphics cards.' Contact: Email